Hold click and New interface at the end of the puzzle
Hi, user comfort is in the spotlight in this devlog!
Update:
- Hold Click :
Expected feature that allows you to not click by click to place boxes or crosses but to hold to place them continuously. Note that if you start your click with a pose (block or cross) then the hold will only do poses (block or cross depending on the click). And vice versa for deleting.
- New interface at the end of the puzzle :
An animation will be played to reveal the colored puzzle, then a page will summarize the puzzle and allow to go back to the selection menu. I will add later other information in this popup (like a timer very soon .-.). Also you can't interact with the "game/discovery" interface during this popup to avoid missclicks. I'm also posting in this devlog an image summary of the process.
Thanks for reading!
Files
Get Hono - A picross adventure
Hono - A picross adventure
A nonograms / picross game with multiple mechanics.
Status | In development |
Author | Altego |
Genre | Puzzle, Adventure, Role Playing |
Tags | 2D, Arcade, Indie, Picross, Pixel Art, Short, Unity |
Languages | English |
Accessibility | Subtitles, One button |
More posts
- Wrong units at launch and save of settings correctedFeb 07, 2023
- [Important Update & Informations] Android port, new puzzle, save updateJan 29, 2023
- New 5x5 Puzzles for beginners and new 10x10 puzzleJan 23, 2023
- [Major update] Capture units, skills, levels, save, ...Jan 18, 2023
- New boss puzzle (4*20x20) + new 10x10 puzzle + bug fixJan 14, 2023
- Bug Fixes : Puzzle Selector Movement, ...Jan 01, 2023
- Settings, Credits, New Menu, Bug FixesDec 29, 2022
- Sound Design & Music Update is out !Dec 27, 2022
- Fixed bug : Back in the puzzle selectionNov 26, 2022
- New system of block and cross pose and auto focus on the puzzle selectorNov 26, 2022
Leave a comment
Log in with itch.io to leave a comment.